[Botan-devel] Re: botan-devel Digest, Vol 30, Issue 6

Erik Loman erik at surfright.nl
Wed Jun 20 04:55:08 EDT 2007


Isn't this the same problem you've fixed for me a while ago?

On Wed, Dec 20, 2006 at 04:01:59PM -0500, Jack Lloyd wrote:
> 
> I've attached new versions of mem_pool.*; all that should be needed is 
> to copy them into include/ and src/ and rerun the configure script. 
> Downside is, it seems the easiest way to avoid the problem is to use a 
> linear search instead of lower_bound when searching through the blocks 
> during deallocation. On the validation suite (which is very allocation 
> heavy) that only slows things down by around 5%, so it shouldn't cause 
> any major problems.
> 
> -Jack   
>

See attachments.

Regards,
Erik

-----Original Message-----
From: botan-devel-bounces at randombit.net
[mailto:botan-devel-bounces at randombit.net] On Behalf Of Jack Lloyd
Sent: dinsdag 19 juni 2007 19:54
To: Botan development list
Subject: Re: [Botan-devel] Re: botan-devel Digest, Vol 30, Issue 6


OK, thanks. I'll try to fire up VMware tonight and take a further look
into this. -Jack

On Tue, Jun 19, 2007 at 01:48:21PM -0400, John Proffer wrote:
> Didn't work - i applied your patch and recompiled with nmake, and got 
> the following errors:
> 
> C:\Program Files\Microsoft Visual Studio 8\VC\INCLUDE\xutility(267) : 
> error C2679: binary '<' : no operator found which takes a right-hand 
> operand of
> type 'Botan::Pooling_Allocator::Memory_Block' (or there is no acceptable 
> conversion)

> 
>        could be 'built-in C++ operator<(void *, void 
> *)'

> 
>        while trying to match the argument list '(void *const , 
> Botan::Pooling_Allocator::Memory_Block)'

> 
>        C:\Program Files\Microsoft Visual Studio 
> 8\VC\INCLUDE\algorithm(2268) : see reference to function template 
> instantiation 'bool std::_Debug_lt<
> Botan::Pooling_Allocator::Memory_Block,_Ty>(_Ty1 &,const _Ty2 &,const 
> wchar_t *,unsigned int)' being 
> compiled                                         
>        
> with

> 
>        
> [

> 
>            _Ty=void 
> *,

> 
>            
> _Ty1=Botan::Pooling_Allocator::Memory_Block,

> 
>            _Ty2=void 
> *

> 
>        
> ]

> 
>        C:\Program Files\Microsoft Visual Studio 
> 8\VC\INCLUDE\algorithm(2280) : see reference to function template 
> instantiation '_FwdIt std::_Lower_b
> ound<std::_Vector_iterator<_Ty,_Alloc>,void,__w64 
> int>(_FwdIt,_FwdIt,void &,_Diff *)' being 
> compiled                                                  
>        
> with

> 
>        
> [

> 
>            
>
_FwdIt=std::_Vector_iterator<Botan::Pooling_Allocator::Memory_Block,std::all
ocator<Botan::Pooling_Allocator::Memory_Block>>,             
> 
>            
> _Ty=Botan::Pooling_Allocator::Memory_Block,

> 
>            
> _Alloc=std::allocator<Botan::Pooling_Allocator::Memory_Block>,

> 
>            _Diff=__w64 
> int

> 
>        
> ]

> 
>        src\mem_pool.cpp(263) : see reference to function template 
> instantiation '_FwdIt 
> std::lower_bound<std::_Vector_iterator<_Ty,_Alloc>,void*>(_Fw
> dIt,_FwdIt,void &)' being 
> compiled

> 
>        
> with

> 
>        
> [

> 
>            
>
_FwdIt=std::_Vector_iterator<Botan::Pooling_Allocator::Memory_Block,std::all
ocator<Botan::Pooling_Allocator::Memory_Block>>,             
> 
>            
> _Ty=Botan::Pooling_Allocator::Memory_Block,

> 
>            
> _Alloc=std::allocator<Botan::Pooling_Allocator::Memory_Block>

> 
>        
> ]

> 
> NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio 
> 8\VC\BIN\cl.EXE"' : return code 
> '0x2'                                           
> Stop.

> 
>

> 

> begin:vcard
> fn:Johnathan Proffer
> n:Proffer;Johnathan
> org:Visual Language Interpreting;Information Technology
> adr;dom:STE B1;;1330 New Hampshire Ave. NW;Washington;DC;20036
> email;internet:jproffer at vli-dc.com
> tel;work:202.464.6800
> tel;fax:202.464.6810
> note;quoted-printable:AIM: jprofferVLI=0D=0A=
> 	VP: proffer.vli-dc.com
> x-mozilla-html:TRUE
> url:https://www.aboutvli.com
> version:2.1
> end:vcard
> 

> _______________________________________________
> botan-devel mailing list
> botan-devel at randombit.net
> http://www.randombit.net/mailman/listinfo/botan-devel

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-------------- next part --------------
/*************************************************
* Pooling Allocator Header File                  *
* (C) 1999-2006 The Botan Project                *
*************************************************/

#ifndef BOTAN_POOLING_ALLOCATOR_H__
#define BOTAN_POOLING_ALLOCATOR_H__

#include <botan/allocate.h>
#include <botan/exceptn.h>
#include <botan/mutex.h>
#include <utility>
#include <vector>

namespace Botan {

/*************************************************
* Pooling Allocator                              *
*************************************************/
class Pooling_Allocator : public Allocator
   {
   public:
      void* allocate(u32bit);
      void deallocate(void*, u32bit);

      void destroy();

      Pooling_Allocator(u32bit, bool);
      ~Pooling_Allocator();
   private:
      void get_more_core(u32bit);
      byte* allocate_blocks(u32bit);

      virtual void* alloc_block(u32bit) = 0;
      virtual void dealloc_block(void*, u32bit) = 0;

      class Memory_Block
         {
         public:
            Memory_Block(void*);

            static u32bit bitmap_size() { return BITMAP_SIZE; }
            static u32bit block_size() { return BLOCK_SIZE; }

            bool contains(void*, u32bit) const throw();
            byte* alloc(u32bit) throw();
            void free(void*, u32bit) throw();

            bool operator<(const void*) const;
            bool operator<(const Memory_Block& other) const
               { return (buffer < other.buffer); }
         private:
            typedef u64bit bitmap_type;
            static const u32bit BITMAP_SIZE = 8 * sizeof(bitmap_type);
            static const u32bit BLOCK_SIZE = 64;

            bitmap_type bitmap;
            byte* buffer, *buffer_end;
         };

      const u32bit PREF_SIZE;

      std::vector<Memory_Block> blocks;
      std::vector<Memory_Block>::iterator last_used;
      std::vector<std::pair<void*, u32bit> > allocated;
      Mutex* mutex;
   };

}

#endif
-------------- next part --------------
/*************************************************
* Pooling Allocator Source File                  *
* (C) 1999-2006 The Botan Project                *
*************************************************/

#include <botan/mem_pool.h>
#include <botan/libstate.h>
#include <botan/config.h>
#include <botan/bit_ops.h>
#include <botan/util.h>
#include <algorithm>

namespace Botan {

namespace {

/*************************************************
* Decide how much memory to allocate at once     *
*************************************************/
u32bit choose_pref_size(u32bit provided)
   {
   if(provided)
      return provided;

   u32bit result = global_config().option_as_u32bit("base/memory_chunk");
   if(result)
      return result;

   return 16*1024;
   }

}

/*************************************************
* Memory_Block Constructor                       *
*************************************************/
Pooling_Allocator::Memory_Block::Memory_Block(void* buf)
   {
   buffer = static_cast<byte*>(buf);
   bitmap = 0;
   buffer_end = buffer + (BLOCK_SIZE * BITMAP_SIZE);
   }

/*************************************************
* Compare a Memory_Block with a void pointer     *
*************************************************/
inline bool Pooling_Allocator::Memory_Block::operator<(const void* other) const
   {
   if(buffer <= other && other < buffer_end)
      return false;
   return (buffer < other);
   }

/*************************************************
* See if ptr is contained by this block          *
*************************************************/
bool Pooling_Allocator::Memory_Block::contains(void* ptr,
                                               u32bit length) const throw()
   {
   return ((buffer <= ptr) &&
           (buffer_end >= (byte*)ptr + length * BLOCK_SIZE));
   }

/*************************************************
* Allocate some memory, if possible              *
*************************************************/
byte* Pooling_Allocator::Memory_Block::alloc(u32bit n) throw()
   {
   if(n == 0 || n > BITMAP_SIZE)
      return 0;

   if(n == BITMAP_SIZE)
      {
      if(bitmap)
         return 0;
      else
         {
         bitmap = ~bitmap;
         return buffer;
         }
      }

   bitmap_type mask = ((bitmap_type)1 << n) - 1;
   u32bit offset = 0;

   while(bitmap & mask)
      {
      mask <<= 1;
      ++offset;

      if((bitmap & mask) == 0)
         break;
      if(mask >> 63)
         break;
      }

   if(bitmap & mask)
      return 0;

   bitmap |= mask;
   return buffer + offset * BLOCK_SIZE;
   }

/*************************************************
* Mark this memory as free, if we own it         *
*************************************************/
void Pooling_Allocator::Memory_Block::free(void* ptr, u32bit blocks) throw()
   {
   clear_mem((byte*)ptr, blocks * BLOCK_SIZE);

   const u32bit offset = ((byte*)ptr - buffer) / BLOCK_SIZE;

   if(offset == 0 && blocks == BITMAP_SIZE)
      bitmap = ~bitmap;
   else
      {
      for(u32bit j = 0; j != blocks; ++j)
         bitmap &= ~((bitmap_type)1 << (j+offset));
      }
   }

/*************************************************
* Pooling_Allocator Constructor                  *
*************************************************/
Pooling_Allocator::Pooling_Allocator(u32bit p_size, bool) :
   PREF_SIZE(choose_pref_size(p_size))
   {
   mutex = global_state().get_mutex();
   last_used = blocks.begin();
   }

/*************************************************
* Pooling_Allocator Destructor                   *
*************************************************/
Pooling_Allocator::~Pooling_Allocator()
   {
   delete mutex;
   if(blocks.size())
      throw Invalid_State("Pooling_Allocator: Never released memory");
   }

/*************************************************
* Free all remaining memory                      *
*************************************************/
void Pooling_Allocator::destroy()
   {
   Mutex_Holder lock(mutex);

   blocks.clear();

   for(u32bit j = 0; j != allocated.size(); ++j)
      dealloc_block(allocated[j].first, allocated[j].second);
   allocated.clear();
   }

/*************************************************
* Allocation                                     *
*************************************************/
void* Pooling_Allocator::allocate(u32bit n)
   {
   const u32bit BITMAP_SIZE = Memory_Block::bitmap_size();
   const u32bit BLOCK_SIZE = Memory_Block::block_size();

   Mutex_Holder lock(mutex);

   if(n <= BITMAP_SIZE * BLOCK_SIZE)
      {
      const u32bit block_no = round_up(n, BLOCK_SIZE) / BLOCK_SIZE;

      byte* mem = allocate_blocks(block_no);
      if(mem)
         return mem;

      get_more_core(PREF_SIZE);

      mem = allocate_blocks(block_no);
      if(mem)
         return mem;

      throw Memory_Exhaustion();
      }

   void* new_buf = alloc_block(n);
   if(new_buf)
      return new_buf;

   throw Memory_Exhaustion();
   }

/*************************************************
* Deallocation                                   *
*************************************************/
void Pooling_Allocator::deallocate(void* ptr, u32bit n)
   {
   const u32bit BITMAP_SIZE = Memory_Block::bitmap_size();
   const u32bit BLOCK_SIZE = Memory_Block::block_size();

   if(ptr == 0 && n == 0)
      return;

   Mutex_Holder lock(mutex);

   if(n > BITMAP_SIZE * BLOCK_SIZE)
      dealloc_block(ptr, n);
   else
      {
      const u32bit block_no = round_up(n, BLOCK_SIZE) / BLOCK_SIZE;

#if _DEBUG
      std::vector<Memory_Block>::iterator i = blocks.begin();
      while(i != blocks.end())
         {
         if(i->contains(ptr, block_no))
            break;
         ++i;
         }
#else
      std::vector<Memory_Block>::iterator i =
         std::lower_bound(blocks.begin(), blocks.end(), ptr);
#endif

      if(i == blocks.end() || !i->contains(ptr, block_no))
         throw Invalid_State("Pointer released to the wrong allocator");

      i->free(ptr, block_no);
      }
   }

/*************************************************
* Try to get some memory from an existing block  *
*************************************************/
byte* Pooling_Allocator::allocate_blocks(u32bit n)
   {
   if(blocks.empty())
      return 0;

   std::vector<Memory_Block>::iterator i = last_used;

   do
      {
      byte* mem = i->alloc(n);
      if(mem)
         {
         last_used = i;
         return mem;
         }

      ++i;
      if(i == blocks.end())
         i = blocks.begin();
      }
   while(i != last_used);

   return 0;
   }

/*************************************************
* Allocate more memory for the pool              *
*************************************************/
void Pooling_Allocator::get_more_core(u32bit in_bytes)
   {
   const u32bit BITMAP_SIZE = Memory_Block::bitmap_size();
   const u32bit BLOCK_SIZE = Memory_Block::block_size();

   const u32bit TOTAL_BLOCK_SIZE = BLOCK_SIZE * BITMAP_SIZE;

   const u32bit in_blocks = round_up(in_bytes, BLOCK_SIZE) / TOTAL_BLOCK_SIZE;
   const u32bit to_allocate = in_blocks * TOTAL_BLOCK_SIZE;

   void* ptr = alloc_block(to_allocate);
   if(ptr == 0)
      throw Memory_Exhaustion();

   allocated.push_back(std::make_pair(ptr, to_allocate));

   for(u32bit j = 0; j != in_blocks; ++j)
      {
      byte* byte_ptr = static_cast<byte*>(ptr);
      blocks.push_back(Memory_Block(byte_ptr + j * TOTAL_BLOCK_SIZE));
      }

   std::sort(blocks.begin(), blocks.end());
   last_used = std::lower_bound(blocks.begin(), blocks.end(),
                                Memory_Block(ptr));
   }

}


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